The third and final entry in the Final Fantasy VII Remake trilogy will not shy away from the challenge of allowing players to fly freely around the map, according to the game’s director.
Speaking during a panel today at G-Star 2024 going over the creation of the remake trilogy, the themes upon which each game was built, and more, as reported by 4Gamer, Director Naoki Hamaguchi provided a small update on the third yet-to-be-named entry in the series. As far as development is concerned, the plot for the game has been completed, the concept decided, and the team is already working on it. The concept, in particular, is extremely important to the game but could not be revealed at the time.
The one thing about the third entry in the Final Fantasy VII Remake that Hamaguchi-san could talk about was the map. Final Fantasy VII Rebirth provided a big map to explore, but with the introduction of the Highwind airship, the development team needs to allow players to experience the world from a higher perspective. He also added that they will not take any shortcuts to achieve this and will take on the challenge of being able to fly freely around the map.
Considering the vast majority of the Final Fantasy VII world was recreated for Rebirth, it will be very interesting how the development team will overcome the challenge of recreating the entire world while allowing players to fly freely around it and make it interesting even when revisiting locations that were already explored in the second entry in the series. As the development team definitely exceeded expectations with Rebirth, in my opinion, there’s little doubt they will be able to do so again with the third game that will conclude the story.