The Call of Duty: Black Ops 6 PlayStation 5 Pro PSSR issues will be fixed in the near future, according to one of the game’s developers.
Speaking with Digital Foundry, the game’s Principal Rendering Engineer Michal Drobot confirmed that the game’s PSSR issues, which include white flickering pixels appearing in certain scenarios and smearing issues with ultra-fine details, will be addressed very soon, as fixes for these issues are already in the pipeline and will be rolled out soon once the relevant patch goes through QA. Reportedly, these issues are caused by PSSR not being fine-tuned for denoising the image in its current state, and, as such, works better in anti-aliasing the image but not denoising the flicker created by shadows, variable rate shading, and SSR.
Besides confirming that Call of Duty: Black Ops 6 will soon be fixed on PlayStation 5 Pro, Digital Foundry provided an in-depth look at how the development team improved the game on the system over the base model and how the engine was improved for the latest entry in the series. You can find the full analysis below.
Call of Duty: Black Ops 6 is now available on PC, PlayStation 5, PlayStation 4, Xbox Series X, Xbox Series S and Xbox One. You can learn more about the game in our review.
Treyarch has arrived guns blazing with this year’s Call of Duty entry. All three pillars of Campaign, Multiplayer, Zombies are among the best they’ve been in years. While some players might lament the addition of Omnimovement to the gunfights, there’s a dynamic feel to the new mechanics that make Call of Duty feel more like a personal action movie.