The cult classic Dark Messiah of Might and Magic is receiving a lot of attention in the modding community thanks to wiltOS Technologies, which is hard at work on three mods (plus a bonus one) to rejuvenate the 2006 game originally developed by Arkane and published by Ubisoft.
Firstly, there’s the Restoration mod, which brings back some cut content with the help of Ubisoft. The modders were provided with access to assets from Elements, the Xbox 360 version of the game. Thanks to this, the bonus missions and alternate levels that were featured in that version of the game can now be played on PC. Players can also experience The Caves, a cut level, and use cut weapons such as the Sword of Misery or the Necromancer’s Staff.
WiltOS Technologies even introduced quality-of-life features such as the Bonus Maps system, which allows level loading without console commands, and a redesigned new game menu with chapter and class selection taken from the Elements. With the Bonus Maps menu, the madders also added a Challenge mode that uses the map add system.
Then there’s the online co-op mod, which has just launched as a public test build downloadable via GitHub. This is still an early build, though, as evidenced by the fact that three major features are missing: the new player models, the refined revive mechanics, and the cutscenes.
Lastly, there’s the Dark Messiah of Might and Magic graphics overhaul mod powered by NVIDIA RTX Remix. This mod just got a new trailer, which you can find embedded below.
The team of asset makers for the RTX Remix mod has expanded from two to three, but these high-quality assets take a long time to complete. Because of that, wiltOS Technologies plans to first release a version with the original textures and the RTX Remix enhanced lighting and then slowly introduce the improved textures as they are ready.
The bonus mod mentioned earlier in the article is a proof-of-concept for random map generation based on certain rules. Called ‘The Trials of Kha-Baleth’, it’s meant to be an unofficial continuation to the story that uses DungeonGen technology derived from Alien Swarm’s TileGen technology. In addition, players have the option to simply start a randomized level or create their own campaign. You can follow the progress of this work on the dedicated page.
Are you excited that Dark Messiah of Might and Magic is getting all this attention after nearly twenty years from its release?