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Team Jade’s tactical shooter Delta Force has surpassed $100 million in gross player spending on mobile.
Before rolling out globally on April 21st, 2025, the title had already made $72.9m in player spending over months of exclusivity to China. AppMagic estimates suggest that a further $33.8m has been spent worldwide since the global expansion.
This means that the title has averaged almost $1.2m in daily player spend since its global release – not including any revenue generated outside of Google Play or the App Store.
The overwhelming majority
China has contributed the vast majority of spending thus far, at 94% over the game’s lifetime. This means that players in China have almost hit the $100m milestone alone – currently at $99.8m.
China is also Team Jade parent company Tencent’s home country.
Chinese players received exclusive access to the shooter on mobile in 2024 and have been spending since September. After their initial $72.9m in mobile spending, Chinese players have contributed a further $26.9m since the global expansion.
Therefore, while 94% of lifetime spending has come from China, the country has continued to be accountable for 80% of spend since global launch. This still denotes a huge majority at almost 20 times more spending than any other market.
The US currently represents Delta Force’s second-most lucrative audience, having spent $1.4m since the global expansion on April 21st. Despite being the second largest market and the only country but China to hit seven figures, this still only reflects roughly 1% of lifetime spending or 4% since Delta Force’s global release.
Japan is in a similar position, having gained access to Delta Force with last month’s worldwide rollout. The country currently ranks third with its players having spent $945,000 on the mobile version to date – just shy of 1% of lifetime global spending or 3% since April 21st.
Flying high
Delta Force’s most lucrative day to date was actually before global rollout, at $2.4m on January 24th, coinciding with the start of a Lunar New Year event. Naturally, Chinese players were a prime audience for content themed around the country’s real-world celebration, which took place on January 29th this year and marked the start of the Year of the Snake.
Completing missions during this time rewarded players with a themed AS Val gun called Snake’s Fortune.

Since expanding to global audiences, May 11th has marked Delta Force’s most successful day at $1.7m in worldwide earnings. Event EXP was doubled at this time, two days on from the release of Ascension and Trench Lines maps in Blitz Mode.
The game also surpassed 10m downloads in its first four days after global release.