Developer Keen Games announced the release of a new major update for the survival action RPG Enshrouded. ‘Back to the Shroud’ adds support for AMD FSR 3, upgraded from FSR 2, although it should be clarified there is no frame generation (yet). They just updated FidelityFX Super Resolution to the latest version, thus improving its quality.
From a gameplay standpoint, the update’s highlight is the addition of several difficulty modifiers that allow you to customize your Enshrouded experience. The developers have set four standard settings:
- Default: this difficulty is still present as the baseline and would be the recommended setting for first-time players.
- Relaxed: reduces the amount of enemies and provides you with more resources and loot. A perfect mode if you are most interested in base-building and light-hearted adventuring.
- Hard: increases the amount of enemies and makes them more aggressive to give you a tougher combat experience.
- Survival: for those who seek some punishment with additional survival mechanics on top of more aggressive enemies.
Furthermore, over thirty individual settings can be tweaked to the player’s preferences, from enemy damage to boss health, player skills, and even a starvation mode similar to other survival games, to the duration of buffs, the length of day and night cycles, and the duration of the Shroud. All these tweaks are available both in single player and co-op mode, including when playing on dedicated servers.
Keen Games also introduced new character customization options with this update for skin color, eye color, eyebrow color, and six additional character presets. Moreover, equipment like armor pieces and weapons can now be displayed in your base by attaching them to newly available craftable props; collectible props can also be found throughout the world of Enshrouded and then displayed on decorative shelves. Last but not least, the crafting menu was improved, the block and parry system was refined, and several points of interest have been expanded.
Enshrouded has sold nearly three million units to date. The full version is still planned to launch at some point next year on PC and consoles.