The first Final Fantasy VII Rebirth PC patch has gone live today, introducing game stability improvements and more.
The 1.001 patch, which is 17.65 GB big on Steam, improves, as mentioned above, game stability by fixing several unspecified bugs. The patch also fixes the graphics preset to be set to Low when launching the game for the first time on Steam Deck, even when sava data is linked from the cloud, sets DLSS as the default option for anti-aliasing if the NVIDIA upscaler is supported by the system, and updates DirectStorage to the latest version. Sadly, the patch notes don’t mention anything regarding performance improvements, so it may be a while until the issues that many are experiencing are addressed.
While Square Enix works on fixing the PC port of Final Fantasy VII Rebirth, which is a definite step up from the Remake port, though it is still not as good as it should have been, modders are hard at work on improving the game’s visuals and introducing new features. Several 4K texture packs have already been released to enhance environmental and character textures, while some Cheat Engine tables allow players to add Sephiroth and Zack to the party, who both work quite well in combat but are still far from being complete characters, as it is not yet possible to edit their equipment and Materia.
Final Fantasy VII Rebirth is now available on PC and PlayStation 5 worldwide. You can learn more about the game by checking out our review of the PS5 version.