Today, Ascendant Studios announced that Immortals of Aveum’s patch 5 (version 1.0.5.0) is live on PC, adding AMD FSR3 support as promised. The update comes only a few hours after Forspoken’s, making Immortals of Aveum the second game to add AMD’s Frame Generation equivalent technology.
This new patch also adds a native antialiasing option, essentially the equivalent of NVIDIA’s DLAA. Check out the full changelog below.
General
PC
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PC mouse “invert” setting now correctly applies when set to on
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Addressed a rare issue where the Return to Seren level would appear blurry when DLSS is set to Ultra performance
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Fixed a rare issue on PC where the background graphics would not appear on the game launch
Misc. Changes & Minor Fixes
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Addressed crashes and various progression blockers throughout, including issues with waypoint markers and enemy respawns
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Addressed minor visual bugs throughout the game
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Minor text and UI fixes
While Forspoken may claim to be the first title with FSR 3 support, Immortals of Aveum will be the first one to allow a direct comparison with NVIDIA’s DLSS 3 (Frame Generation) technology released last year. However, DLSS 3 is notoriously broken in this game; hopefully, FSR 3 fares better.
By the way, this new patch will only launch on PlayStation 5 and Xbox Series S|X at some point next week.