Today, NVIDIA released a new GeForce Game Ready driver, version 560.70, available via the official website, GeForce Experience, or the new NVIDIA app. This driver is optimized for three upcoming game launches: A44’s Soulslite Flintlock: The Siege of Dawn, Mithril Interactive’s first-person ‘extraction fantasy dungeon crawler’ Dungeonborne, and Frost Giant’s Warcraft-inspired real-time strategy game Stormgate.
All of these games support NVIDIA DLSS Super Resolution and DLSS Frame Generation. Interestingly, NVIDIA also revealed that Flintlock: The Siege Dawn uses the AI-based Audio2Face technique to create facial animation and lip-syncing based on audio files.
NVIDIA also shared some benchmark data for Dungeonborne. DLSS 3 (Super Resolution and Frame Generation) can accelerate frame rates by 3.3x on average at 4K resolution with ray tracing enabled. The RTX 4090 graphics card registered nearly 190 average frames per second, and even the RTX 4060 was over 60 frames per second.
GeForce RTX 40 users will also be able to try two NVIDIA DLSS in two upcoming beta tests: Throne and Liberty (July 18-23) and Marvel Rivals (July 23-August 5).
This GeForce Game Ready driver also introduces fourteen new G-Sync Compatible displays, which are listed in the table below.
Manufacturer | Model | HDR | Size | Panel Type | Resolution | VRR Range |
Acer | X32X | Yes | 32 | OLED | 2560×1440 (QHD) | 48-240Hz |
AOC | AG276QZD2 | Yes | 27 | OLED | 2560×1440 (QHD) | 48-240Hz |
ASUS | XG27ACG | Yes | 27 | IPS | 2560×1440 (QHD) | 48-180Hz |
ASUS | PG27AQDP | Yes | 27 | OLED | 2560×1440 (QHD) | 48-480Hz |
LG | 27GS93QE | Yes | 27 | OLED | 2560×1440 (QHD) | 48-240Hz |
LG | 39GS96QB | Yes | 39 | OLED | 3440×1440 (WQHD) | 48-240Hz |
LG | 27GS75QN | Yes | 27 | IPS | 2560×1440 (QHD) | 48-180Hz |
LG | 32GS75QN | Yes | 32 | IPS | 2560×1440 (QHD) | 48-180Hz |
LG | 27GP95RP | Yes | 27 | Nano IPS | 3840×2160 (4K) | 48-144Hz |
LG | 27GP95U | Yes | 27 | Nano IPS | 3840×2160 (4K) | 48-144Hz |
LG | 27GS65F | Yes | 27 | IPS | 1920×1080 (FHD) | 48-180Hz |
LG | 24GS65F | Yes | 24 | IPS | 1920×1080 (FHD) | 48-180Hz |
Philips | 27M2N3200L | Yes | 27 | IPS | 1920×1080 (FHD) | 48-180Hz |
Philips | 27M2N8500 | Yes | 27 | OLED | 2560×1440 (QHD) | 48-360Hz |
This GeForce Game Ready driver does not include specific gaming fixes. However, the official changelog document includes a few notable general fixes for the following issues:
- [NVENC] Quality and bitrate settings are ignored at 10-bit encoding.
- [OBS] Scaling 10-bit HVEC or AV1 content down below 50% in viewport shows corruption for some configurations.
- [Unity] Artifacts when rendering overlapped geometry on anti-aliased framebuffer.
- [Adobe Premiere] Visual corruption in Source and Program Monitor Previews when using 555.85 driver.