- 13:50 Musical Approaches for Musical Interactivities in Video Games
- 14:10 Managing Creative Game Talent
- 14:30 Game-changing Leadership
- 14:50 How to run mobile games as a service for decades? Introducing Beacon.
- 15:10 Finding the Core of Your Product & Making it Shine
- 15:50 – Co-Development – Baking a Bigger Cake Together
- 16:10 – Delivering Simultaneous Story to June’s Journey Players
- 16:30 – Choosing the Right QA Partner
- 16:50 – Behind the Game: Strategies for Building the Tech That Powe
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With Pocket Gamer Connects Helsinki 2024 coming up next week, we thought it was time to explore the 21-track conference schedule. This October 1st and 2nd, more than 150 world-class expert speakers will bring you the hottest trends and latest innovations in the global games industry.
You’ll have access to two days of cutting-edge talks, seminars and panel discussions with some of the world’s leading authorities covering everything from monetisation and growth strategies, to the state of play in the heart of the global mobile games industry: Finland.
Don’t miss out on this unparalleled opportunity to meet and learn from some of the most exciting companies, brands and individuals in the games industry – tickets are available now.
Between now and when the venue doors open, we’ll share what each track is about, as well as the talented individuals that will lead the sessions.
To register for the show, head to the Pocket Gamer Connects Helsinki website.
Game Dev Stories track (sponsored by Rovio)
Tuesday, October 1st
Get inspired by the firsthand experiences of games developers as they share their latest projects, groundbreaking innovations, and invaluable lessons learned throughout their journey.
Gain exclusive insights into their creative process, discover the innovative solutions they’ve implemented, and uncover the wisdom they’ve gained along the way. Don’t miss the opportunity to learn from the best in the industry and fuel your own path to success in game development.
13:50 – Musical Approaches for Musical Interactivities in Video Games
- Juanjo Molina, composer and sound designer at Groucho Studios
Music behaviour is an important topic in video games since as the rest of assets involved in a video game, play an important role to give to the player the feeling of immersion.
Also, for Video Games professionals is important to know not just possible uses for music in terms of behaviours and interactivity, but also how a composer works for a seamless communication with the professional and avoid barriers between developers and musicians.
14:10 – Managing Creative Game Talent
- Aïda Figuerola, Sr engagement manager – New Games at King
14:30 – Game-changing Leadership: Lessons From The Frontlines
- Elina Seppälä, executive producer at Nitro Games
- Aïda Figuerola, Sr engagement manager – New Games at King
14:50 – How to run mobile games as a service for decades? Introducing Beacon.
- Niina Ojala, principal product manager, team lead of Beacon product management at Rovio
In this session you will hear examples of monetisation strategies, level difficulty optimisation, and LiveOps targeting in the context of running games as a service.
You will hear how Beacon, an all-in-one game platform for launching and operating mobile games, enables game developers, designers, and marketers to not only pick their tool of choice but also to utilize data across different functions of the game. With Beacon the game teams can focus on running the game as a service over decades.
15:10 – Polishing the Pearl – Finding the Core of Your Product & Making it Shine
- Susie McBeth, CMO at Raw Fury
- Lasse Seppanen, game lead (Hay Day & Boom Beach) at Supercell
- Erik Bylund, senior software developer at LootLocker
- Jane Skullman, executive producer at Star Sable Online
What are the lessons when potential product-oriented divides when having teams split across cultures?
The Developer Toolkit
Tuesday, October 1st
15:50 – Co-Development – Baking a Bigger Cake Together
- Jussi Ultima, CEO, Zaibatsu Interactive
16:10 – Delivering Simultaneous Story to June’s Journey Players
- Aashrit Parvangada, senior game designer (team lead), Wooga
We did a feature on June’s Journey called Secrets, where we moved towards delivering story simultaneously to all players rather than linearly as it is in the main game. I would like to take us through the development process and solutions we came to in order to make the feature a success.
16:30 – Choosing the Right QA Partner
- Pietro Faccio, founder, Magic Partner
In this talk, I will guide you through the essential criteria for selecting the right QA partner for video game development. We will cover the importance of balancing price with quality, ensuring reliability and punctuality, and the need for adaptability in QA processes. Additionally, I will highlight the critical aspect of contract flexibility and the significance of cultural fit between your team and your QA partner. This session aims to equip you with practical insights to make informed decisions and ensure your game’s successful launch.
16:50 – Behind the Game: Strategies for Building the Tech That Powers Today’s top Titles
- Craig Chapple, head of content, PocketGamer.biz
- Markus Kiukkonen, COO and co-founder, Bitmagic
- Riku Rakkola, CEO, Future Run
- Teemu Haila, CPO and co-founder, Metaplay
- Timur Haussila, product lead, Supercell
You sit down to make a game today. What’s the first thing you think about? How do you approach it from a development perspective?
Join industry experts as they dive into the crucial tech decisions required to develop and sustain top-tier games. Whether you’re building proprietary backend systems or leveraging external tools, one thing is certain – complex games demand custom solutions.
From scalable server infrastructure and seamless multiplayer experiences to source-code access and full extensibility, this session will uncover the behind-the-scenes strategies that power today’s leading titles.
Fringe events, parties and networking
As well as two full days of unmissable conference content, whether you’re a publisher, developer, investor or indie, we have seminars, roundtables, networking, fringe events and parties designed to give you a conference experience you won’t forget.
To register for the show, head to the Pocket Gamer Connects Helsinki website.