God of War Ragnarök is now facing “review bombing” on Steam, following Sony’s requirement that PC users connect to a PSN account, in a repeat of the Helldivers 2 review bombing for the same reason. Sony eventually reverted the mandatory PSN account, but that was only because, at launch, it hadn’t been the case, and people were pissed they could no longer play the game they had purchased.
The PC port of God of War Ragnarök was a highly awaited title among fans, mainly due to the original hype built by the console release, which received a perfect score on Wccftech:
God of War Ragnarok is exactly what we hoped for, and even more. It offers a masterfully told story using a more mature approach, seasoned with a unique setting, a rich characterization of the characters, and challenges that can keep even hardcore gamers busy at the highest difficulties. In other words, it is a title that is simply just too good to be missed.
The game finally debuted on the PC platform this week, nearly two years after its PS5 launch. As mentioned above, it became a victim of review bombing by Steam fans, who are disappointed by the requirement to link a PSN account to play the game. Fans say that the whole “identification” process is a complete disaster, especially when it comes to submitting documents and government-issued IDs.
Here is how a user has expressed his sentiments against the decision, backed by the fact that such a decision puts user data at risk and can potentially lead to identity theft.
There is NO reason a single player offline experience should require any third-party login—especially a PSN account on a PC platform. This provides no benefit to the customer and only worsens the overall experience, adding unnecessary security risks on top of being an inconvenience to the user and not even allowing people in certain countries to have access to it.
This isn’t the only reason the God of War Ragnarök has negative reviews. Other users claim that the game is filled with bugs, including crashes due to “lack of VRAM” along with lower frame rates (despite the presence of NVIDIA DLSS 3) and bad optimization. So, while several positive reviews are appreciating the port, it looks like most of them are commenting on the game’s questionable state on PC. The port was handled by Jetpack Interactive, which also worked on bringing the previous installment to PC and will surely attempt to improve the optimization issues through patches. The PSN account problem, however, rests entirely in Sony’s hands.
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