Today, Nixxes Software and Guerrilla Games revealed the full PC system requirements for Horizon Forbidden West, which is scheduled to launch on March 21.
The requirements are rather high. Firstly, you’ll need an SSD with at least 150GB of free space. Moreover, to play at 4K resolution and 60 frames per second on the ‘Very High’ graphics preset, a GeForce RTX 4080 graphics card or AMD Radeon RX 7900 XT will be required.
Preset | Very Low | Medium | High | Very High |
AVG Performance | 720P @ 30 FPS | 1080P @ 60 FPS | 1440P @ 60fps / 4K @ 30 FPS | 4K @ 60 FPS |
Processor | Intel Core i3-8100 or AMD Ryzen 3 1300X | Intel Core i5-8600 or AMD Ryzen 5 3600 | Intel Core i7-9700 or AMD Ryzen 7 3700X | Intel Core i7-11700 or AMD Ryzen 7 5700X |
Memory | 16GB RAM | 16GB RAM | 16GB RAM | 16GB RAM |
Graphics | NVIDIA GeForce GTX 1650 4GB or AMD Radeon RX 5500XT 4GB | NVIDIA GeForce RTX 3060 or AMD Radeon RX 5700 | NVIDIA GeForce RTX 3070 or AMD Radeon RX 6800 | NVIDIA GeForce RTX 4080 or AMD Radeon RX 7900XT |
Storage | 150GB SSD space | 150GB SSD space | 150GB SSD space | 150GB SSD space |
OS | Windows 10 64-bit (version 1909 or higher) | Windows 10 64-bit (version 1909 or higher) | Windows 10 64-bit (version 1909 or higher) | Windows 10 64-bit (version 1909 or higher) |
Unfortunately, the developers haven’t revealed whether these system requirements for Horizon Forbidden West assume the usage of certain upscaling techniques. For example, we already know that the game will support NVIDIA’s DLSS 3, Reflex, and DLAA. The sequel to Horizon Zero Dawn will also support AMD FSR and Intel XeSS upscalers, while Microsoft DirectStorage will be used to deliver faster load times. The PC version, available via Steam and the Epic Games Store, will include the base game and the Burning Shores DLC.
In other PC gaming news, NVIDIA has just released a new Game Ready driver (version 551.76) optimized for The Thaumaturge, a tactical turn-based RPG from the studio that has been tasked to remake the first The Witcher game. The Thaumaturge supports NVIDIA DLSS 3 and Reflex.
The official changelog also reveals a few bug fixes:
- The Talos Principle 2: Game stability issues when DLSS FG is enabled
- Using NVENC to encode videos may result in corrupted videos or error message on
GeForce GTX 16xx GPUs - Steamwebhelper.exe blocking notebook display mode switch