ironSource has revealed that it has surpassed two billion downloads in the two years since its 2020 launch of the publishing solution Supersonic.
The firm has stated that more than 50 games have been published in this time using Supersonic and the recently launched Color Match reached the App Store’s second spot for most downloaded game in Q1 this year.
Having a focus on productising the publishing process, in the past two years ironSource has created a prototyping solution, the Wisdom SDK, and LiveGames to assist developers in maximising the post-launch potential of a game.
More recently, ironSource unveiled its latest app marketing software, ironSource Luna, which combines the capabilities of two of its recent acquisitions, Bidalgo and Luna Labs.
Two billion and counting
“I’m incredibly proud of where we’ve come in just two years. We’ve gone from publishing 19 games in 2020, to 26 in 2021, and last year one of our games, Bridge Race, was the number one most downloaded hyper-casual game installed worldwide,” said ironSource Supersonic SVP Nadav Ashkenazy.
“This success comes down to two key things: an uncompromising focus on developing best-in-class publishing technology, and a deep investment in the developers we work with, informed by complete transparency.”
ironSource’s third Supersonic Superstars game development contest is currently ongoing with a $2 million prize for any game published by July 7 that reaches 8 million downloads on iOS in the US.