The second Marvel’s Spider-Man 2 PC patch is now live, introducing various improvements and bug fixes.
Patch 1.212.1.0 focuses mostly on stability improvements based on the developer’s research and player reports. Among these are stability improvements on AMD GPUs introduced by disabling Anti-Lag 2, as the initialization of the tech’s SDK caused driver crashes and, thus, instability.
Stability improvements are only some of the enhancements the new Marvel’s Spider-Man 2 patch brings. According to the full patch notes, game version 1.212.1.0 also featured improved adjustability of Mouse Sensitivity, improved screen-space reflections, and new NVIDIA DLSS Ray Reconstruction options that allow users to enable it at native resolution and with the Ultra Performance setting. Rounding up the new additions included in today’s patch are a variety of bug fixes and the ability to use Nintendo Switch Pro controllers with Steam Input.
Marvel’s Spider-Man 2 was released two weeks ago on PC, and its launch was far from the best for PlayStation to PC ports due to stability issues and other visual issues, as highlighted by Alessio in his launch report, which have yet to be completely fixed.
However, in between the crashes, I also noticed a graphics issue during cutscenes with character hair flickering in a very distracting way. Between this, the crashes, and the fact that NVIDIA said DLSS Multi Frame Generation will be added soon to the game, it’s best to take a rain check on the PC version for the time being.
Marvel’s Spider-Man 2 is now available on PC and PlayStation 5 worldwide.