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A team of former Uber, Meta and Creative Assembly veterans have founded a new AI engine startup called Studio Atelico.
The company aims to help developers build titles powered by generative AI that can run on-device without the need for “expensive” cloud tech.
Studio Atelico has created a tech demo, Gernerative Agents Realtime Playground (GARP) to showcase its AI engine, which you can view below, simulating a village with over 20 characters living in it. The demo runs locally on a Nvidia RTX 3090.
Autonomous agents
“The revolution is upon us,” said Studio Atelico CEO Piero Molino. “GenAI is enabling new interactive experiences that have never been possible before.
“However, the current, large-model approach that cloud AI providers are taking is fundamentally flawed for video games. Game developers currently implementing GenAI in their games are struggling due to the high costs and the lack of fine-grained control needed in video game development.
“We’ve built something different — an AI Engine for video games that solves these problems by running on the player’s device and giving the developer a modular toolset to integrate in Unreal, Unity and Godot.”
Studio Atelico co-founder and CTO Paul Szerlip added:
“In GARP, villagers are autonomous agents that plan their day, make decisions, take actions to complete objectives, form memories, engage in conversation and coordinate with each other to complete tasks. All behaviour is based on each character’s background, personality and the memories of their experiences. Characters reflect on their experiences and learn, so every day is different.”
“These mechanics lead to emergent behavior: just adding to a character’s memory that today is their birthday results in them spreading the news and the entire village organising and attending a birthday party. This emergent behavior is truly remarkable, enabling it with traditional AI techniques would require a lot more than one line of text.”