A new Valheim patch for PC and Xbox is being deployed, patch 0.214.300, which fixes the heightmap differences between Xbox and PC, and adds a new “Balanced” graphic setting for Xbox Series X|S.
After launching on Xbox earlier this month, we now finally have an update that addresses the annoying heightmap issue which caused differences between the Xbox and PC versions of the game. According to the developer, this new patch largely fixes most of these heightmap differences although some areas on Xbox will still have a major terrain change. “This means some areas in Xbox worlds will have a significant terrain change, and if you have built in these areas the buildings may unfortunately collapse”, the development team explains.
In addition, this new update adds a new “Balanced Mode” graphical setting on Xbox Series X and Xbox Series S for those owning a compatible display. We’ve included the release notes for this new Valheim patch below:
Valheim Patch 0.214.300 Release Notes PC/Xbox
Fixes & Improvements
* Left handed mouse fixed
* Manual saving bug fixed
* Swap Triggers controller option added
* Text & UI fixes
* Performance & various bug fixes
Detailed Patch Notes
Fixes & Improvements
* Manual save no longer causes you to respawn where you saved and can be called to a dedicated server if you are on the admin list
* Left handed mouse should now work correctly again
* Added “Swap Triggers” to control options, to be able to fix a potential issue for PlayStation controllers
* Fixed performance issues in main menu
* Fixed some special characters appearing as squares and symbols should look more like they did before
* Hovertext and text input on signs should now be displayed correctly and can use t and n symbols
* Text on signs should now be lit correctly and no lower glow
* Various UI & text fixes that were being displayed incorrectly
* Fixed an issue where the scrolling was slow and inverted on linux
* Engine updated to unity version 2020.03.45
* Settings for keybindings should now be saved correctly
Console
* Added graphic setting “Balanced Mode” with 40 FPS and 1440p on Series X and 900p on Series S (this will only display as an option of you have a screen which supports 40 FPS)
* Right stick now only controls the character rotation in character screen
* Right analog stick no longer has double functionality in the character creation menu
* Heightmap differences between Xbox and PC have now been almost entirely eliminated (this means some areas in Xbox worlds will have a significant terrain change, and if you have built in these areas the buildings may unfortunately collapse)
Valheim is avaialble globally now for PC and Xbox. The game was initially released on PC, and might still come to other platforms as soon as the timed Xbox console exclusivity ends after six months. The developer is currently hard at work on the game’s “Ashlands” biome.