Capcom’s latest Resident Evil Remake is out today, and this new RE4 Remake comparison videos show how great this game looks, even on past-gen hardware.
Following the amazing remakes of Resident Evil 2 and Resident Evil 3, we now have a remake of RE4 on consoles and PC. Aside from releasing it on the current-gen consoles, Capcom also released the remake on past-gen consoles. So how does the game look and perform and the past-gen consoles, and how do the remake’s graphics differ from the 2005 original? YouTuber ‘ElAnalistsDebits‘ put the remake to the test on PlayStation platforms, and also did a comparison between the original game and the remake. We’ve included both comparison videos below.
Going by the PlayStation comparison video, which compares the PlayStation 4 and PS4 Pro versions to the PS5 version, the remake looks amazingly good on Sony’s 10-year-old console. Yes, the PlayStation 5 version benefits from better textures, animations, higher level of detail, improved lighting, better shadows and geometry as well as post-processing effects, but the PS4 version is no slouch either. So, those playing this gem on a PlayStation 4 won’t have to worry – this is a great-looking game. Some might even argue that the differences between the PS4 and PS5 versions aren’t that substantial, but when we take into account loading times as well as overall performance, the PS5 version comes out on top.
As said, the YouTuber also released a graphics comparison between the original game and the remake. This comparison video really shows what a great job Capcom has done with this remake.
Resident Evil 4 Remake is out now for PC, PlayStation 5, PlayStation 4, Xbox Series X, Xbox Series S, and Xbox One. As can be read in our launch review, Capcom did an amazing job with this remake by fleshing out the game’s characters, recapturing big moments, offering content aplenty, and delivering impressive visuals.
“Also, time for some real talk – while Resident Evil 4 was a groundbreaking classic, it wasn’t a perfect game”, Nathan Birch wrote in his review. “It has more than its share of frustrating sections, many of which now return largely unchanged two decades later. That early castle bit where you have to run around dodging flaming catapult shots while fighting monks and trying to keep Ashley alive? It’s back, baby! Having to fight off waves of enemies while Ashley slowly turns cranks to raise a bridge? Still intact. Perhaps not-so-coincidentally, a lot of these frustrating parts involve babysitting Ashley. She’s not quite as hapless as she was before, and thankfully she no longer has her own individual life bar to worry about, but escort missions have always sucked, and this game has a lot of them.”