Today Sony revealed the final design of the PlayStation VR2 hardware including the headset and updated Sense controller.
Over on the PlayStation.Blog, Hideaki Nishino, Senior Vice President, Platform Experience at PlayStation, explains how the PSVR2 builds on the design of the original PSVR headset while creating a look that compliments the PS5 console. And that look includes the tiny PlayStation symbols included on the DualSense controller appearing on the front and back bands of the new headset.
Sony says the headset is comfortable to wear regardless of head size and designed to make you “almost forget you are using a headset or controller.” At the same time, it retains features PSVR owners liked, including the headset’s adjustable scope and placement of the headphone jack. Sony then added a lens adjustment dial for optimizing the view to a wearer’s preferences, a built-in motor for headset feedback, and an adjustable headband. Even with these additions, Sony managed to reduce the weight slightly and make it slimmer than the PSVR.
Although regular breaks from VR are always recommended, Sony’s engineers added another feature to PSVR2 to help stop the immersion being broken during longer sessions, especially if your body is quite active. At the point where the front and top of the PSVR2 headset meet, a vent was added to allow airflow and prevents the lenses inside fogging up. So it shouldn’t matter how intense the experience gets, your view of the VR action will remain clear.
We still don’t have a release date for PSVR2, but Sony says development kits are already being used by developers so there should be a few titles ready to play at launch, including Horizon Call of the Mountain. I suspect the launch date will be guided more by Sony’s ability to source enough materials to manufacture them rather than a desired launch window.