A new report has revealed that midcore titles made up 35% of revenue on iOS in the United states. The findings come courtesy of…
midcore
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GamingMobile GamingNews
Are hypercasual and midcore racing to become hybridcasual? | Pocket Gamer.biz
Game economist Phillip Black has taken to Linkedin to discuss hypercasual’s marketing model – and how hybridcasual incorporates hypercasual appeal with midcore monetisation. According…
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Voodoo, the world’s leading mobile games publisher by downloads, has announced a brand new form of publishing. While the mobile publishing giant will continue…
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GamingMobile GamingNews
64 percent of hardcore and mid-core paying users generate 97 percent of revenue | Pocket Gamer.biz
New research from Adikteev delves into the mid-core and hardcore gamingmarket offering insight into maximising marketing strategies for game developers and publishers. Hardcore and mid-core?…
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GamingMobile GamingNews
AppQuantum’s new Business Acceleration Program offers casual and midcore develop | Pocket Gamer.biz
European mobile games publisher AppQuantum has launched a new programme for free-to-play mobile developers called the Business Acceleration Program. Through this, developers will be…
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Despite the fact that casual and hypercasual games have previously dominated the mobile market, a new report by GameRefinery has shown that midcore games such…