In February 2020, before lockdown restrictions had even come into force in many countries, Zoom announced it had already added more new users in the first…
Tag:
pandemic
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The PC market rebounded last year, sporting the highest growth rate in a decade, industry analysts said this week, pinning credit (or blame) on…
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While many other industries have suffered during the COVID-19 pandemic, the video game industry has thrived. Its revenue hit $7 billion during the 2020…
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(Credit: Minecraft Earth) The pandemic is causing Microsoft to pull the plug on Minecraft Earth, an augmented reality version of the hit game. The…
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As we close out this extraordinary year, it’s important to remember the unusual patching experiences this year that affected many businesses and their processes.…
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Guest post written by Patrick Naud, head of studio at Square Enix Montréal. It was inevitable. For weeks, I had been watching the COVID-19…